The Ghosts, Eyeballs, and Vampire levels have returned for Halloween.  And now, they fight back!
The Ghosts, Eyeballs, and Vampire levels have returned for Halloween. And now, they fight back!

About Run, Squish!

An assortment of Halloween monsters have gotten loose! Visit unique environments and squish them to curb the outbreak! Tap a monster to squish in a cartoon burst of color and goo. Squish as many as possible in the shortest amount of time to score bonuses. But watch out, because the monsters will fight back!

The Ghosts, Eyeballs, and Vampire levels have returned for Halloween. And now, they fight back!

Fun features include:

Thank you for playing, and please let us know of any issues, questions, or ideas you have!

Gameplay Trailer

The Ghosts, Eyeballs, and Vampire Bats are back and remastered.

News & Updates

Gameplay Screenshots & Promotional Images

How to Play: Squish the Monsters!
How to Play: Squish the Monsters!
Promotional Graphic for Vampire Bats
Promotional Graphic for Vampire Bats
Promotional Graphic for Eyeball Land
Promotional Graphic for Eyeball Land

Need Help? Give Feedback? Report a Problem?

Please write to Run Squish Support @ MikeRandrup.com for any issues and feedback. Thank you for playing!

Mobile Game Privacy Policy

We collect the following information periodically while the game is running:

We retain this information for a maximum of 90 days. It is used for developing each next version of the game, and deleted afterward.

We build games using the Unity Game Engine. As a result, Unity is able to collect certain information we do not have access to. Here is the relevant excerpt from the Unity privacy policy as of November 2020:

“I play a game that was built with or uses certain Unity software, what should I know? Unity has collected some or all of the following information about your device: unique device identifiers (e.g., IDFV for iOS devices and Android ID for Android devices); IP address; country of install (mapped from IP address); device manufacturer and model platform type (iOS, Android, Mac, Windows, etc.) and the operating system and version running on your system or device; language; CPU information such as model, the number of CPUs present, frequency, and instruction set support flags; the graphics card type and vendor name; graphics card driver name and version (e.g., “nv4disp.dll 6.10.93.71”); which graphics API is in use (e.g., “OpenGL 2.1” or “Direct3D 9.0c”); amount of system and video RAM present; current screen resolution; version of the Unity Editor used to create the game; sensor flags (e.g., device support for gyroscope, touch pressure or accelerometer); application or bundle identification (“app ID”) of the game installed; unique advertising identifiers provided for iOS and Android devices (e.g., IDFA or Android Ad ID); and a checksum of all the data that gets sent to verify that it transmitted correctly.Please refer to Unity3d.com/legal/privacy-policy for full details.

(Last updated February 26th, 2021)

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